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Update V0.6
February 08, 2023
by
Ganx Studio
#V0.6
Bug fixes: -Fixed health bar not displaying correctly when max health is above 100 -Fixed some buggy controls Changes: -Added new crate art -Removed difficulties -Reworked text -Reworked the Collectio...
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0.5.4
December 25, 2021
by
Ganx Studio
Since code clean up is going to take a while for the next patch it will be in 2 parts. Part 1 will contain bug fixes, reworked code, and the first part on the clean up. Part 2 will contain missing sfx...
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The Gameplay Test is Out Now!
October 13, 2021
by
Ganx Studio
The first gameplay test is out now! This is just to test overall gameplay and it has a lot of non working features. You can only go up to wave 5 until the next test. I'll be updating the test build wi...
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The gameplay test is almost done!
October 12, 2021
by
Ganx Studio
I've been busy recently but I've almost got the game ready for testing. I implemented crates. (ammo, health, shield) The game is almost playable (up until a certain point) I just need to add the upgra...
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The new version is being ported to Godot!
September 19, 2021
by
Ganx Studio
It's been a while but I've decided that I'd port the game to the Godot engine since it will help development a lot. I've got most of my progress from the html5 built in Godot and I'm and 75% done with...
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New art!
August 27, 2021
by
Ganx Studio
I've added the new art and took out seasons. I also cleaned up more of the code. The next update will mainly be code clean up. Hopefully this results in better performance. After I'm done cleaning up...
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Another update!
August 27, 2021
by
Ganx Studio
I changes some more file paths and added some more tracks. I took away a few things as well like non fullscreen mode and the st. patrick's day event. (since the boss fight was that good) If you played...
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Small Update and Announcement!
August 26, 2021
by
Ganx Studio
I was cleaning up my GitHub so the game broke. I renamed a bunch of files behind the scenes so this is just an update to get it up and running again. I also added some of the new music by the wonderfu...
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Quick Update!
July 12, 2021
by
Ganx Studio
So my tool I've been working on for mapping the collision data for the AI is good enough to use! That means I can get the collision map for each stage now and put it in the game. I also made the funct...
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Dev. Log #2
July 08, 2021
by
Ganx Studio
#Dev Log
I've done a lot more since I made this video like I've got pathfinding almost complete along with some big plans for getting the game playable as soon as possible!...
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Asking for your thoughts (Part 9) "Lots to talk about!"
April 12, 2021
by
Ganx Studio
BUG FIXES: Okay so I cleaned up and fixed some major bugs with collisions but I have one bug left that I have no idea how to fix as of the time I'm typing this. I'm not going to worry about it right n...
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Asking for your thoughts (Part 8) "Bugs squashed"
April 04, 2021
by
Ganx Studio
Okay just a small update. I fixed the bug having to do with collisions. It was a pain in the ass to fix but it works great. Once I get the bug having to deal with the movement fix the player movement...
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Asking for your thoughts (Part 7) "New features!"
April 04, 2021
by
Ganx Studio
Okay I've got some stuff to show off and talk about! Revamped some of the art: First off lets get some of the boring stuff out of the way. I redid the mute and unmute icons to make it cleaner and to m...
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Asking for your thoughts (Part 6) "Lighting"
April 03, 2021
by
Ganx Studio
So I've decided to add and clean up some stuff before tackling those 2 bugs to clear my mind. I want to clean up the collision code and add more labels. I've also added some fake lighting which is jus...
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Asking for your thoughts (Part 5) "Wall collisions are almost done!"
April 01, 2021
by
Ganx Studio
I rewrote the house constructor and collision system I was working on before I started over. (with a little help from the internet) I have a couple bugs to work out of it but it works really good! Gon...
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Dev Log #1
March 31, 2021
by
Ganx Studio
Sorry this was suppose to come out Monday but I was super busy...
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Asking for your thoughts (Part 4) "Quick Update!"
March 26, 2021
by
Ganx Studio
Okay this will probably be the last update on here until I release the first dev log! I just finished all of the code for the keybinder and I also went back and recoded the functions that saved the se...
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Asking for your thoughts (Part 3)
March 20, 2021
by
Ganx Studio
A quick little update! I've remade all of the non event locations in the new code base. What do you think of the new background? Again the houses are still a work in progress but I think it looks way...
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Asking for your thoughts (Part 2)
March 19, 2021
by
Ganx Studio
What do you guys think for the first location of the game? I made some new art for the game and added random rotation to the trees. I'm not done with the UI or the houses yet but it's getting there. I...
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Asking for your thoughts (Part 1)
March 19, 2021
by
Ganx Studio
This is pretty much going to be the new start screen for the game. What do you think? Anything you want me to change?...
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Big News!!
March 18, 2021
by
Ganx Studio
Okay so I've decided to not use the new engine because it's going to take me a long time to finish the engine to be able to make the game so I scrapped the old code and started from scratch. I've impl...
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The last version on the old code!
February 16, 2021
by
Ganx Studio
Nothing has changed but I had to change a few things for the backend of my website...
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A few pieces for the later part of the game!
January 27, 2021
by
Ganx Studio
1
#New Art
Today I've decided to work on some art for the later parts of the game. Note that these are just the backgrounds and borders and this doesn't contain the level objects. I've came up with more story sh...
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Pathfinding in the works for the new version!
January 18, 2021
by
Ganx Studio
Okay so a lot of people complained about the enemies running in to walls and I'm going to try and fix this issue by completely redesigning how the enemies work and implement pathfinding! I've found a...
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The new Homeworld Takedown...
January 11, 2021
by
Ganx Studio
1
Okay I've made a decision to remake the whole game... I'm sorry to anyone waiting on update to this game because you aren't going to be getting any for a while. No this is not the sequel and I'm not t...
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A patch is coming soon!
October 10, 2020
by
Ganx Studio
#Small update
Okay so this patch will address some things people said of Newgrounds. 1. Being the seasonal event boss being easy with the bullets despawning when they are hit. 2. Some changes to the PIB so after th...
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Preview 4 is out now!!!
October 09, 2020
by
Ganx Studio
#Preview 4, #Masive
I've been working on this update for a really long time so I hope everyone enjoys it! This update changes a lot visually, as well as adds the Warp Zone which is the games hub where you can see any act...
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This update is taking a while...
August 09, 2020
by
Ganx Studio
#Preview 4
I'm almost done with the meat of this update! All I have to do is program one last part for the warp zone and it will be finished but I've been improving things and fixing a few bugs. I'm currently wo...
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Preview 3 is out now!
June 10, 2020
by
Ganx Studio
#V0.5.0 Preview 3
I've been hard at work finishing up everything for this update. This update brings big changes and fixes to the game. All of the sprite sheets are now in the game. I redesigned and improved the settin...
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New update is coming along!
June 04, 2020
by
Ganx Studio
#Homeworld Takedown V0.5.0 Preview 3
I'm working on the next update and making a lot of progress! I finished revamping most of the ships I only have one left and I added saves for settings so it will keep your settings next time you pla...
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I Released Small Patch!
April 30, 2020
by
Ganx Studio
#Patch
Ok so I guess I should explain first. The only time I need the upload a new build is when I update the page the game is in like adding more assets or updating the settings menu. That's because the gam...
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New Preview Update!
April 28, 2020
by
Ganx Studio
#shooter, #Homeworld Takedown, #sifi
This update is the last of the "enemy revamp" updates. I fixed a small bug that I found and I finished the last bit of art for the enemies. I also took someones feedback to make the bullets have a ori...
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Itch.io Launch!
April 25, 2020
by
Ganx Studio
I finally got around to releasing the game on here. This game means a lot to me it's been a great learning experience! This engine I made is kind of old and I made a lot of mistakes that I can't fix l...
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