A few pieces for the later part of the game!
Today I've decided to work on some art for the later parts of the game. Note that these are just the backgrounds and borders and this doesn't contain the level objects. I've came up with more story shit and I've came up with the last two bosses. I still haven't made anymore progress on the pathfinding or anything else but I'm going to be going through the art and giving a lot of things a new coat of paint. I'm also going to take out the useless seasons feature and same it for endless mode this makes sense for the story. I'm also going to try and add a couple of features that wasn't in the game like shields but I'll announce that when I decide on if it makes sense or not. I really want to make animated cutscene but it might not happen. I might have to make in game cutscene instead. I can't wait until all of the new engine features are done so I can start working on revamping the shooting and movement system! I'll show off more art when I get to it but until then I hope everyone is having a good night/morning!
Get Homeworld Takedown Classic
Homeworld Takedown Classic
Homeworld Takedown Classic is a top down wave based game.
Status | In development |
Author | Ganx Studio |
Genre | Shooter |
Tags | Aliens, Boss battle, Sci-fi, scifi, Space, Top down shooter, upgrades |
Languages | English |
Accessibility | Configurable controls |
More posts
- Update V0.6Feb 08, 2023
- 0.5.4Dec 25, 2021
- The Gameplay Test is Out Now!Oct 13, 2021
- The gameplay test is almost done!Oct 12, 2021
- The new version is being ported to Godot!Sep 19, 2021
- New art!Aug 27, 2021
- Another update!Aug 27, 2021
- Small Update and Announcement!Aug 26, 2021
- Quick Update!Jul 12, 2021
- Dev. Log #2Jul 08, 2021
Leave a comment
Log in with itch.io to leave a comment.