Bug fixes: -Fixed health bar not displaying correctly when max health is above 100 -Fixed some buggy controls Changes: -Added new crate art -Removed difficultie...
Since code clean up is going to take a while for the next patch it will be in 2 parts. Part 1 will contain bug fixes, reworked code, and the first part on the c...
The first gameplay test is out now! This is just to test overall gameplay and it has a lot of non working features. You can only go up to wave 5 until the next...
I've been busy recently but I've almost got the game ready for testing. I implemented crates. (ammo, health, shield) The game is almost playable (up until a cer...
It's been a while but I've decided that I'd port the game to the Godot engine since it will help development a lot. I've got most of my progress from the html...
I've added the new art and took out seasons. I also cleaned up more of the code. The next update will mainly be code clean up. Hopefully this results in better...
I changes some more file paths and added some more tracks. I took away a few things as well like non fullscreen mode and the st. patrick's day event. (since the...
I was cleaning up my GitHub so the game broke. I renamed a bunch of files behind the scenes so this is just an update to get it up and running again. I also add...